• Best of X

    Grab any predetermined number of balls from the front of the table. Player 1 shoots all of their balls, aiming for the cups. Player 2 must shoot the same amount of balls with the goal of making more shots into the cups than Player 1. The payer that makes the most amount of balls into the cups wins that round. Play until one player wins X number of rounds.

  • P-O-N-G

    This game is very similar to “Horse”. Player 1 takes one shot at the cups from anywhere in the room. If they make the cup, Player 2 must attempt the same shot. If Player 2 misses, they get a letter, P, and the first player takes a new shot from another place anywhere in the room. If the first player misses, the second player can take a shot from anywhere. Continue this pattern for the duration of the game. The game is over when a player misses 4 shots and gets all of the letters P, O, N, and G.

  • Around the World & Back

    Set 5 spots around the sides and front of table. Player 1 starts at the first position aiming for the cups. If Player 1 makes their shot, they advance to the next position and shoots again. If Player 1 misses their shot, they can stay where they are (hold their place) and allow Player 2 to take their shot OR take a second shot but risk going back to the starting position if they miss. After the turn by player 2, Player 1 resumes at the position where they left off. The first player to advance through all 5 positions and then back to the starting position wins the game.

  • TEN | By: Evan, New York

    This game requires a lot of skill and accuracy. Player 1 must aim for the cup in the first row. If they make their shot, they can advance to the second row. Player 1 then must make both cups in the second row in order to advance to row 3. Player 1 continues until they miss at which point it is Player 2’s turn. The player must make all cups within the row to advance to the next row, however the order they hit the cups within that row does not matter. If the player makes their shot into a cup that is not in the row they are aiming for or a cup they have already made, the player gets to take another shot. The first player to make all 10 cups wins the game.

  • Ring of Fire | By: Cole, California

    For this game, remove the cups on the corners and the cup in the center (creating a ring). Player 1 aims for the cups and if it goes in, they earn 1 point. If Player 1 misses, it is Player 2’s turn to shoot. If a player shoots the ball and it goes into the space in the center of the ring, that player loses 2 points. First player to reach 21 points wins the game.

  • 21 | By: Dylan, New York

    This game is very similar to “Cornhole”. Player 1 grabs 4 balls and Player 2 stands next to table. Player 1 takes all 4 shots aiming for the cups, each worth a different amount of points (the cup in the front row is worth 4 points, the second row is worth 3 points, the third row is worth 2 points, and the back row is worth 1 point). The points are accumulated during your turn. While you are shooting, if the ball spins around the cup, Player 2 may try to scoop/finger the ball out of the cup so that Player 1 does not receive those points. After Player 1 takes all 4 shots, Player 2 takes their 4 shots. The player with the highest round score, adds the difference of the two scores to their game score. First player to reach 21 points wins. This game is recommended to be played without the netting and in teams of 2.

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